HUMAN–COMPUTER INTERACTION
Fitts's Law Simulator
Test how target distance and target size affect pointing time. Change the parameters, complete randomized 10-trial runs — each run with a different circle size — and compare your measured movement time with the model prediction.
MT = a + b · log₂(D / W + 1)
Shannon formulation
Experiment
Pointing task
Click START once to begin a 10-trial run.
Ready for 10 trials
Results
Measured Predicted
Average time by circle size
Complete a few trials to populate the chart.
History
Recent trials
| # | D | W | ID | Measured |
|---|---|---|---|---|
| No trials recorded yet. | ||||
What it means
Why Fitts's Law matters
Distance increases effort. Targets that are farther away generally take longer to acquire because the pointer must travel farther.
Size reduces effort. Larger targets are easier and faster to hit because they tolerate more pointing error.
Design implication. Frequently used controls should be large enough and positioned where users can reach them with minimal pointer movement.